4-DOF piloting
Dual-stick control: surge and yaw on one axis pair, heave and sway on the other. The vehicle stays level — just like typical inspection ROV defaults.
In active development
Light inspection-class ROV simulator
A training sim for compact inspection ROVs — realistic hydrodynamics, FPV camera control, photo-survey missions, and a live video stream. We're polishing the first release.
Drag to orbit · interactive 3D model of the inspection ROV
Early preview
Work-in-progress shots from the current build — visuals, missions, and polish are still evolving.
Your mission
Each mission drops you on a vessel that needs inspecting. Fly the ROV around the hull, find every General-Arrangement component on the checklist, and photograph it cleanly. The sim scores your coverage and the quality of each capture — just like a real survey deliverable.
Work in progress
Built for realism
Inspired by professional inspection workflows — not arcade flight. Every system is tuned for believable ROV handling in shallow and moderate depths.
Dual-stick control: surge and yaw on one axis pair, heave and sway on the other. The vehicle stays level — just like typical inspection ROV defaults.
Drag, buoyancy, and restoring forces modeled after marine vehicle dynamics — so momentum, drift, and station-keeping feel authentic.
Tilt the camera to scan hulls and confined spaces, with a clean FPV overlay reading depth, heading, altitude, and body velocities at a glance.
Locate and capture every General-Arrangement component on the vessel. Coverage and capture quality drive your mission score.
Broadcast your FPV feed over HTTP as MJPEG — open it in VLC or a browser so observers can watch on a separate display, just like real operations.
Bind surge, sway, heave, yaw, and camera tilt to any gamepad or keyboard. Swap devices mid-session with live detection.
Light inspection class
No brand names — just the vehicle class used worldwide for visual inspection in ports, dams, aquaculture, and industrial assets.
Controls
Inspect-Me ships with industry-standard dual-stick mapping and a full rebind menu. Keyboard pilots get the same axes — every control surface is remappable on the fly.
Press Esc in-game to return to the menu and adjust bindings anytime.
Launching soon
Inspect-Me is in active development. Star or watch the project on GitHub to get notified the moment the first public build drops.
FAQ
Inspect-Me is in active development. Star or watch the GitHub repo to get notified when the first public build drops.
The first release is free to play. The source is available on GitHub under a source-available license — free to use, but not to copy or redistribute. See the license in the repo for details.
No. Inspect-Me models the light inspection-class category — compact tethered vehicles with 4-DOF piloting and FPV workflows common across the industry. No brand names appear in the simulator.
Yes — the sim streams MJPEG over HTTP on a local port, so pilots and observers can use separate displays (open it in VLC or a browser), just like real operations.
A PC with a dedicated GPU is recommended. Keyboard, mouse, and gamepad/joystick support are built in, with full remappable bindings.
If you build ROVs and would like to discuss collaboration, we'd love to hear from you — reach out at [email protected].